Console.log

Back in the lessons on Context.Tag (16) and Effect.provideService (17) we saw how to define a custom service to help with dependency injection. The Effect library includes several “default” services. The Console service wraps writing to the console.

Console.log is an Effectful version of console.log. This means that it represents an instruction, which will only run when passed to one of the Effect.run*. This is different from a regular console.log, which will execute immediately.

import {
import Console
Console
,
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
} from "effect";
const
const printsWhenRun: Effect.Effect<void, never, never>
printsWhenRun
=
import Console
Console
.
const log: (...args: ReadonlyArray<any>) => Effect.Effect<void>

@since2.0.0

log
("This will print only when run");
var console: Console
console
.
globalThis.Console.log(...data: any[]): void
log
("This will print immediately");
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runSync: <void, never>(effect: Effect.Effect<void, never, never>) => void

Executes an effect synchronously, running it immediately and returning the result.

Details

This function evaluates the provided effect synchronously, returning its result directly. It is ideal for effects that do not fail or include asynchronous operations. If the effect does fail or involves async tasks, it will throw an error. Execution stops at the point of failure or asynchronous operation, making it unsuitable for effects that require asynchronous handling.

Important: Attempting to run effects that involve asynchronous operations or failures will result in exceptions being thrown, so use this function with care for purely synchronous and error-free effects.

When to Use

Use this function when:

  • You are sure that the effect will not fail or involve asynchronous operations.
  • You need a direct, synchronous result from the effect.
  • You are working within a context where asynchronous effects are not allowed.

Avoid using this function for effects that can fail or require asynchronous handling. For such cases, consider using

runPromise

or

runSyncExit

.

Example (Synchronous Logging)

import { Effect } from "effect"
const program = Effect.sync(() => {
console.log("Hello, World!")
return 1
})
const result = Effect.runSync(program)
// Output: Hello, World!
console.log(result)
// Output: 1

Example (Incorrect Usage with Failing or Async Effects)

import { Effect } from "effect"
try {
// Attempt to run an effect that fails
Effect.runSync(Effect.fail("my error"))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) Error: my error
try {
// Attempt to run an effect that involves async work
Effect.runSync(Effect.promise(() => Promise.resolve(1)))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) AsyncFiberException: Fiber #0 cannot be resolved synchronously. This is caused by using runSync on an effect that performs async work

@seerunSyncExit for a version that returns an Exit type instead of throwing an error.

@since2.0.0

runSync
(
const printsWhenRun: Effect.Effect<void, never, never>
printsWhenRun
);
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runSync: <void, never>(effect: Effect.Effect<void, never, never>) => void

Executes an effect synchronously, running it immediately and returning the result.

Details

This function evaluates the provided effect synchronously, returning its result directly. It is ideal for effects that do not fail or include asynchronous operations. If the effect does fail or involves async tasks, it will throw an error. Execution stops at the point of failure or asynchronous operation, making it unsuitable for effects that require asynchronous handling.

Important: Attempting to run effects that involve asynchronous operations or failures will result in exceptions being thrown, so use this function with care for purely synchronous and error-free effects.

When to Use

Use this function when:

  • You are sure that the effect will not fail or involve asynchronous operations.
  • You need a direct, synchronous result from the effect.
  • You are working within a context where asynchronous effects are not allowed.

Avoid using this function for effects that can fail or require asynchronous handling. For such cases, consider using

runPromise

or

runSyncExit

.

Example (Synchronous Logging)

import { Effect } from "effect"
const program = Effect.sync(() => {
console.log("Hello, World!")
return 1
})
const result = Effect.runSync(program)
// Output: Hello, World!
console.log(result)
// Output: 1

Example (Incorrect Usage with Failing or Async Effects)

import { Effect } from "effect"
try {
// Attempt to run an effect that fails
Effect.runSync(Effect.fail("my error"))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) Error: my error
try {
// Attempt to run an effect that involves async work
Effect.runSync(Effect.promise(() => Promise.resolve(1)))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) AsyncFiberException: Fiber #0 cannot be resolved synchronously. This is caused by using runSync on an effect that performs async work

@seerunSyncExit for a version that returns an Exit type instead of throwing an error.

@since2.0.0

runSync
(
const printsWhenRun: Effect.Effect<void, never, never>
printsWhenRun
);

We can see the results:

Terminal window
This will print immediately
This will print only when run
This will print only when run

Console.log works nicely in a pipeline, especially when used with Effect.tap (38) and Effect.zipLeft (40) .

const
const program: Effect.Effect<number, never, never>
program
=
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const succeed: <number>(value: number) => Effect.Effect<number, never, never>

Creates an Effect that always succeeds with a given value.

When to Use

Use this function when you need an effect that completes successfully with a specific value without any errors or external dependencies.

Example (Creating a Successful Effect)

import { Effect } from "effect"
// Creating an effect that represents a successful scenario
//
// ┌─── Effect<number, never, never>
// ▼
const success = Effect.succeed(42)

@seefail to create an effect that represents a failure.

@since2.0.0

succeed
(0).
Pipeable.pipe<Effect.Effect<number, never, never>, Effect.Effect<number, never, never>, Effect.Effect<number, never, never>, Effect.Effect<number, never, never>, Effect.Effect<...>, Effect.Effect<...>, Effect.Effect<...>, Effect.Effect<...>>(this: Effect.Effect<...>, ab: (_: Effect.Effect<...>) => Effect.Effect<...>, bc: (_: Effect.Effect<...>) => Effect.Effect<...>, cd: (_: Effect.Effect<...>) => Effect.Effect<...>, de: (_: Effect.Effect<...>) => Effect.Effect<...>, ef: (_: Effect.Effect<...>) => Effect.Effect<...>, fg: (_: Effect.Effect<...>) => Effect.Effect<...>, gh: (_: Effect.Effect<...>) => Effect.Effect<...>): Effect.Effect<...> (+21 overloads)
pipe
(
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const map: <number, number>(f: (a: number) => number) => <E, R>(self: Effect.Effect<number, E, R>) => Effect.Effect<number, E, R> (+1 overload)

Transforms the value inside an effect by applying a function to it.

Syntax

const mappedEffect = pipe(myEffect, Effect.map(transformation))
// or
const mappedEffect = Effect.map(myEffect, transformation)
// or
const mappedEffect = myEffect.pipe(Effect.map(transformation))

Details

map takes a function and applies it to the value contained within an effect, creating a new effect with the transformed value.

It's important to note that effects are immutable, meaning that the original effect is not modified. Instead, a new effect is returned with the updated value.

Example (Adding a Service Charge)

import { pipe, Effect } from "effect"
const addServiceCharge = (amount: number) => amount + 1
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const finalAmount = pipe(
fetchTransactionAmount,
Effect.map(addServiceCharge)
)
Effect.runPromise(finalAmount).then(console.log)
// Output: 101

@seemapError for a version that operates on the error channel.

@seemapBoth for a version that operates on both channels.

@seeflatMap or andThen for a version that can return a new effect.

@since2.0.0

map
((
x: number
x
) =>
x: number
x
+ 1),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const tap: <number, Effect.Effect<void, never, never>>(f: (a: number) => Effect.Effect<void, never, never>) => <E, R>(self: Effect.Effect<number, E, R>) => Effect.Effect<...> (+7 overloads)

Runs a side effect with the result of an effect without changing the original value.

Details

This function works similarly to flatMap, but it ignores the result of the function passed to it. The value from the previous effect remains available for the next part of the chain. Note that if the side effect fails, the entire chain will fail too.

When to Use

Use this function when you want to perform a side effect, like logging or tracking, without modifying the main value. This is useful when you need to observe or record an action but want the original value to be passed to the next step.

Example (Logging a step in a pipeline)

import { Console, Effect, pipe } from "effect"
// Function to apply a discount safely to a transaction amount
const applyDiscount = (
total: number,
discountRate: number
): Effect.Effect<number, Error> =>
discountRate === 0
? Effect.fail(new Error("Discount rate cannot be zero"))
: Effect.succeed(total - (total * discountRate) / 100)
// Simulated asynchronous task to fetch a transaction amount from database
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const finalAmount = pipe(
fetchTransactionAmount,
// Log the fetched transaction amount
Effect.tap((amount) => Console.log(`Apply a discount to: ${amount}`)),
// `amount` is still available!
Effect.flatMap((amount) => applyDiscount(amount, 5))
)
Effect.runPromise(finalAmount).then(console.log)
// Output:
// Apply a discount to: 100
// 95

@seeflatMap for a version that allows you to change the value.

@since2.0.0

tap
(
import Console
Console
.
const log: (...args: ReadonlyArray<any>) => Effect.Effect<void>

@since2.0.0

log
),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const map: <number, number>(f: (a: number) => number) => <E, R>(self: Effect.Effect<number, E, R>) => Effect.Effect<number, E, R> (+1 overload)

Transforms the value inside an effect by applying a function to it.

Syntax

const mappedEffect = pipe(myEffect, Effect.map(transformation))
// or
const mappedEffect = Effect.map(myEffect, transformation)
// or
const mappedEffect = myEffect.pipe(Effect.map(transformation))

Details

map takes a function and applies it to the value contained within an effect, creating a new effect with the transformed value.

It's important to note that effects are immutable, meaning that the original effect is not modified. Instead, a new effect is returned with the updated value.

Example (Adding a Service Charge)

import { pipe, Effect } from "effect"
const addServiceCharge = (amount: number) => amount + 1
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const finalAmount = pipe(
fetchTransactionAmount,
Effect.map(addServiceCharge)
)
Effect.runPromise(finalAmount).then(console.log)
// Output: 101

@seemapError for a version that operates on the error channel.

@seemapBoth for a version that operates on both channels.

@seeflatMap or andThen for a version that can return a new effect.

@since2.0.0

map
((
x: number
x
) =>
x: number
x
+ 1),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const tap: <number, Effect.Effect<void, never, never>>(f: (a: number) => Effect.Effect<void, never, never>) => <E, R>(self: Effect.Effect<number, E, R>) => Effect.Effect<...> (+7 overloads)

Runs a side effect with the result of an effect without changing the original value.

Details

This function works similarly to flatMap, but it ignores the result of the function passed to it. The value from the previous effect remains available for the next part of the chain. Note that if the side effect fails, the entire chain will fail too.

When to Use

Use this function when you want to perform a side effect, like logging or tracking, without modifying the main value. This is useful when you need to observe or record an action but want the original value to be passed to the next step.

Example (Logging a step in a pipeline)

import { Console, Effect, pipe } from "effect"
// Function to apply a discount safely to a transaction amount
const applyDiscount = (
total: number,
discountRate: number
): Effect.Effect<number, Error> =>
discountRate === 0
? Effect.fail(new Error("Discount rate cannot be zero"))
: Effect.succeed(total - (total * discountRate) / 100)
// Simulated asynchronous task to fetch a transaction amount from database
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const finalAmount = pipe(
fetchTransactionAmount,
// Log the fetched transaction amount
Effect.tap((amount) => Console.log(`Apply a discount to: ${amount}`)),
// `amount` is still available!
Effect.flatMap((amount) => applyDiscount(amount, 5))
)
Effect.runPromise(finalAmount).then(console.log)
// Output:
// Apply a discount to: 100
// 95

@seeflatMap for a version that allows you to change the value.

@since2.0.0

tap
((
x: number
x
) =>
import Console
Console
.
const log: (...args: ReadonlyArray<any>) => Effect.Effect<void>

@since2.0.0

log
(`Now x is ${
x: number
x
}`)),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const map: <number, number>(f: (a: number) => number) => <E, R>(self: Effect.Effect<number, E, R>) => Effect.Effect<number, E, R> (+1 overload)

Transforms the value inside an effect by applying a function to it.

Syntax

const mappedEffect = pipe(myEffect, Effect.map(transformation))
// or
const mappedEffect = Effect.map(myEffect, transformation)
// or
const mappedEffect = myEffect.pipe(Effect.map(transformation))

Details

map takes a function and applies it to the value contained within an effect, creating a new effect with the transformed value.

It's important to note that effects are immutable, meaning that the original effect is not modified. Instead, a new effect is returned with the updated value.

Example (Adding a Service Charge)

import { pipe, Effect } from "effect"
const addServiceCharge = (amount: number) => amount + 1
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const finalAmount = pipe(
fetchTransactionAmount,
Effect.map(addServiceCharge)
)
Effect.runPromise(finalAmount).then(console.log)
// Output: 101

@seemapError for a version that operates on the error channel.

@seemapBoth for a version that operates on both channels.

@seeflatMap or andThen for a version that can return a new effect.

@since2.0.0

map
((
x: number
x
) =>
x: number
x
+ 1),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const zipLeft: <void, never, never>(that: Effect.Effect<void, never, never>, options?: {
readonly concurrent?: boolean | undefined;
readonly batching?: boolean | "inherit" | undefined;
readonly concurrentFinalizers?: boolean | undefined;
} | undefined) => <A, E, R>(self: Effect.Effect<...>) => Effect.Effect<...> (+1 overload)

Executes two effects sequentially, returning the result of the first effect and ignoring the result of the second.

Details

This function allows you to run two effects in sequence, where the result of the first effect is preserved, and the result of the second effect is discarded. By default, the two effects are executed sequentially. If you need them to run concurrently, you can pass the { concurrent: true } option.

The second effect will always be executed, even though its result is ignored. This makes it useful for cases where you want to execute an effect for its side effects while keeping the result of another effect.

When to Use

Use this function when you are only interested in the result of the first effect but still need to run the second effect for its side effects, such as logging or performing a cleanup action.

Example

import { Effect } from "effect"
const task1 = Effect.succeed(1).pipe(
Effect.delay("200 millis"),
Effect.tap(Effect.log("task1 done"))
)
const task2 = Effect.succeed("hello").pipe(
Effect.delay("100 millis"),
Effect.tap(Effect.log("task2 done"))
)
const program = Effect.zipLeft(task1, task2)
Effect.runPromise(program).then(console.log)
// Output:
// timestamp=... level=INFO fiber=#0 message="task1 done"
// timestamp=... level=INFO fiber=#0 message="task2 done"
// 1

@seezipRight for a version that returns the result of the second effect.

@since2.0.0

zipLeft
(
import Console
Console
.
const log: (...args: ReadonlyArray<any>) => Effect.Effect<void>

@since2.0.0

log
("This will be printed when x is 3")),
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const map: <number, number>(f: (a: number) => number) => <E, R>(self: Effect.Effect<number, E, R>) => Effect.Effect<number, E, R> (+1 overload)

Transforms the value inside an effect by applying a function to it.

Syntax

const mappedEffect = pipe(myEffect, Effect.map(transformation))
// or
const mappedEffect = Effect.map(myEffect, transformation)
// or
const mappedEffect = myEffect.pipe(Effect.map(transformation))

Details

map takes a function and applies it to the value contained within an effect, creating a new effect with the transformed value.

It's important to note that effects are immutable, meaning that the original effect is not modified. Instead, a new effect is returned with the updated value.

Example (Adding a Service Charge)

import { pipe, Effect } from "effect"
const addServiceCharge = (amount: number) => amount + 1
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const finalAmount = pipe(
fetchTransactionAmount,
Effect.map(addServiceCharge)
)
Effect.runPromise(finalAmount).then(console.log)
// Output: 101

@seemapError for a version that operates on the error channel.

@seemapBoth for a version that operates on both channels.

@seeflatMap or andThen for a version that can return a new effect.

@since2.0.0

map
((
x: number
x
) =>
x: number
x
+ 1)
);
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runSync: <number, never>(effect: Effect.Effect<number, never, never>) => number

Executes an effect synchronously, running it immediately and returning the result.

Details

This function evaluates the provided effect synchronously, returning its result directly. It is ideal for effects that do not fail or include asynchronous operations. If the effect does fail or involves async tasks, it will throw an error. Execution stops at the point of failure or asynchronous operation, making it unsuitable for effects that require asynchronous handling.

Important: Attempting to run effects that involve asynchronous operations or failures will result in exceptions being thrown, so use this function with care for purely synchronous and error-free effects.

When to Use

Use this function when:

  • You are sure that the effect will not fail or involve asynchronous operations.
  • You need a direct, synchronous result from the effect.
  • You are working within a context where asynchronous effects are not allowed.

Avoid using this function for effects that can fail or require asynchronous handling. For such cases, consider using

runPromise

or

runSyncExit

.

Example (Synchronous Logging)

import { Effect } from "effect"
const program = Effect.sync(() => {
console.log("Hello, World!")
return 1
})
const result = Effect.runSync(program)
// Output: Hello, World!
console.log(result)
// Output: 1

Example (Incorrect Usage with Failing or Async Effects)

import { Effect } from "effect"
try {
// Attempt to run an effect that fails
Effect.runSync(Effect.fail("my error"))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) Error: my error
try {
// Attempt to run an effect that involves async work
Effect.runSync(Effect.promise(() => Promise.resolve(1)))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) AsyncFiberException: Fiber #0 cannot be resolved synchronously. This is caused by using runSync on an effect that performs async work

@seerunSyncExit for a version that returns an Exit type instead of throwing an error.

@since2.0.0

runSync
(
const program: Effect.Effect<number, never, never>
program
);

This will print

Terminal window
1
Now x is 2
This will be printed when x is 3

Console has other benefits beyond lazy execution and pipe-friendly ergonomics. Just like any other service, we can swap out the implementation. For example, we may want to provide a special TestConsole implementation to check logs during tests. We could also provide a custom Console that changes the format of log messages, perhaps by automatically adding a timestamp, or converting all messages to a JSON format for structured logging.

Effect v3.x implements these “default services” using a FiberRef. This may change in Effect v4.0. We won’t go into too much detail on this, since we haven’t yet covered Fibers or Refs. For now, it is enough to know that somewhere behind the scenes, a concrete default implementation of the Console is being provided.

We can implement an approximate version of Console.log using the tools we have learned so far.

import { Context, Effect, Layer } from "effect";
interface ConsoleShape {
log: (...args: ReadonlyArray<unknown>) => Effect.Effect<void>;
}
const instance = {
log: (...args) => Effect.sync(() => console.log(...args)),
} satisfies ConsoleShape;
export class Console extends Context.Tag("@fred.c/Console")<
Console,
ConsoleShape
>() {
static Live = Layer.succeed(this, instance);
static log = (...args: ReadonlyArray<unknown>) =>
this.pipe(Effect.flatMap((svc) => svc.log(...args)));
}

This Console service is almost the same as the real one, except that we need to explicitly provide the implementation in order to run the program.

import { Effect } from "effect";
import { Console } from "./Console";
const program = Effect.succeed(0).pipe(
Effect.map((x) => x + 1),
Effect.tap(Console.log),
Effect.map((x) => x + 1),
Effect.tap((x) => Console.log(`Now x is ${x}`)),
Effect.map((x) => x + 1),
Effect.zipLeft(Console.log("This will be printed when x is 3")),
Effect.map((x) => x + 1)
);
program.pipe(
Effect.provide(Console.Live), // this is the only difference
Effect.runSync
);